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#1 2020-09-03 20:22:18
- ssterling-was-taken
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- From: West Virginia, USA
- Registered: 2020-09-03
- Posts: 2
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How to fix grassland within wood rendering incorrectly
Some grassland areas within a natural wood multipolygon still render with trees over them. The forest is set as outer and the grass as inner. Am I missing a step somewhere?
Here's one of the specific areas in which this happens, for reference: https://www.openstreetmap.org/way/843383911
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#2 2020-09-03 22:06:26
- n76
- Member
- Registered: 2013-05-22
- Posts: 313
Re: How to fix grassland within wood rendering incorrectly
Because the outer polygon has a "landuse=forest" tag on the polygon itself (not in the relation). It is also causing trees to be shown on top of the parking area a bit to the north east as well.
The landuse=forest tag was originally intended to be used for areas where trees were grown for commercial purposes (lumber, paper, etc.). If that is a recreational area as suggested by a trail through it being named "GSC Nature Trail" then that tag is probably not appropriate.
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#3 2020-09-03 22:06:44
- FvGordon
- Member
- Registered: 2009-08-29
- Posts: 726
Re: How to fix grassland within wood rendering incorrectly
Welcome at OpenStreetMap.
You have to remove the wood/forest attribute from the outer line and leave/put it only to the multipolygon.
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#4 2020-09-04 00:44:30
- ssterling-was-taken
- New Member
- From: West Virginia, USA
- Registered: 2020-09-03
- Posts: 2
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Re: How to fix grassland within wood rendering incorrectly
This worked perfectly; thank y'all for your suggestions!
Also, I changed it back to natural wood; I only learned the difference after I'd tagged that.
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