You are not logged in.
- Topics: Active | Unanswered
Announcement
Pages: 1
#1 2019-07-30 08:46:53
- chrisfozz
- Member
- Registered: 2019-07-30
- Posts: 2
Manually building a tile server (18.04 LTS)
I'd like to set up my own tile-server and have worked through the instructions at-
https://switch2osm.org/manually-buildin … 18-04-lts/
This all works as it should and I can see the appropriate map at “http://localhost/sample_leaflet.html“.
At present on my webpages I'm useing tiles from OpenTopoMap and access these via 'http://{s}.tile.opentopomap.org/{z}/{x}/{y}.png'.
I expect I need to change this to something like 'http://{s}.tile.myserver.org/{z}/{x}/{y}.png'
My question is – what do I need at the above url to serve up the tiles?
Offline
#2 2019-07-31 13:51:38
- SomeoneElse
- Member
- Registered: 2010-10-13
- Posts: 1,588
Re: Manually building a tile server (18.04 LTS)
Yes - something like that. The https://github.com/SomeoneElseOSM/mod_t … aflet.html file actually contains:
L.tileLayer('http://127.0.0.1/hot/{z}/{x}/{y}.png', {
attribution: '© <a href="https://www.openstreetmap.org/copyright">OpenStreetMap</a> contributors'
}).addTo(map);
If that works, then to access these tiles externally then you'll need to use a URL like "http://myserver.org/hot/{z}/{x}/{y}.png". You can change the "hot" part to something else by editing "renderd.conf" and restarting the server.
Offline
#3 2019-08-09 19:12:44
- chrisfozz
- Member
- Registered: 2019-07-30
- Posts: 2
Re: Manually building a tile server (18.04 LTS)
Many thanks for the reply, it's slowly beginning to make sense and i can now access tiles as you describe above:)
Offline
Pages: 1