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#26 2018-07-19 12:35:33

kocio
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From: Warszawa
Registered: 2013-09-04
Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

We're looking for more coders - not only for simple problems BTW, but that is for a start:

https://www.openstreetmap.org/user/Tomasz_W/diary/44420

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#27 2018-07-29 16:28:51

kocio
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From: Warszawa
Registered: 2013-09-04
Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

The new version of OSM Carto is available for a few days already, but is still not deployed on OSM.org website due to big infrastructure changes:

https://www.openstreetmap.org/user/kocio/diary/44468

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#28 2018-08-23 15:18:58

kocio
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From: Warszawa
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Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

Some of my thoughts on OSM Carto development (part 1 - more to follow, I hope):

https://www.openstreetmap.org/user/kocio/diary/44769

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#29 2018-08-24 19:01:38

kocio
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From: Warszawa
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Re: OpenStreetMap Carto (default map on OSM.org)

Oh, I forgot to mention v4.14.0, which is already deployed - first version update on OSMF servers since v4.11.0:

https://www.openstreetmap.org/user/kocio/diary/44713

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#30 2018-08-26 03:36:30

kocio
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From: Warszawa
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Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

Embankments rendering in OSM Carto fork:

http://blog.imagico.de/rendering-implicit-embankments/

and new pattern generator version:

http://blog.imagico.de/new-pattern-generator-version/

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#31 2018-08-28 15:31:31

kocio
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From: Warszawa
Registered: 2013-09-04
Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

Here is my second article about map designing principles - this time it's about the size:

https://www.openstreetmap.org/user/kocio/diary/44852

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#32 2018-09-02 18:46:51

kocio
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From: Warszawa
Registered: 2013-09-04
Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

Article about pattern changes in imagico's OSM Carto fork:

http://blog.imagico.de/more-on-pattern-use-in-maps/

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#33 2018-09-21 18:35:03

kocio
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From: Warszawa
Registered: 2013-09-04
Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

New release (v4.15.0) is here:

https://www.openstreetmap.org/user/kocio/diary/44989

The biggest changes are changing gastronomy objects color to orange and changing farmland and societal amenities colors. The changes are still waiting for OSM.org deployment.

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#34 2018-09-22 01:30:26

AB-inf-x-chg-AB
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Registered: 2016-12-17
Posts: 466

Re: OpenStreetMap Carto (default map on OSM.org)

Hi kocio,

thanks for information and thank you for all the activities working on carto!

By the way, when I just compared the iD-Editor and carto changelog info page:

https://github.com/openstreetmap/iD/blo … ANGELOG.md
https://github.com/gravitystorm/openstr … ANGELOG.md

On the iD-Editor changelog list I noticed links to the involved pull requests for a lot of new added features.
Example: Add preset for sport=badminton (#5233, thanks @rene78)

Is this something you could also do for carto changelog page? Or does this need to much time to add?

Thanks for watching this.

Regards
AB

edit: +example

Last edited by AB-inf-x-chg-AB (2018-09-22 01:34:30)


Hier führt der Weg zum anderen Informationskanal (mailing list talk-de@openstreetmap.org):
http://gis.19327.n8.nabble.com/Germany-f5281960.html

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#35 2018-09-22 01:37:29

kocio
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From: Warszawa
Registered: 2013-09-04
Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

Hi!

It is something I thought of and it's perfectly doable, but it makes release more tedious and error prone. It would need somebody willing to do this work. Would you like to join?

I try to focus on merging stuff and occasionally releases. The only way to make more than currently is via teamwork.

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#36 2018-09-23 09:23:38

nevw
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From: SE Queensland, Australia
Registered: 2013-04-11
Posts: 397

Re: OpenStreetMap Carto (default map on OSM.org)

Hi
I have mapped boundary relations for State Forests e.g. https://www.openstreetmap.org/relation/8325800 and the adjacent National Park boundary.
However the State Forest boundary becomes indistinguishable when the wooded areas, which normally extend beyond the SF boundary, are also mapped.
National Park boundaries are still visible when wooded areas are mapped across the their boundary.
Is the rendering of protected areas yet to be resolved so that, for example, state forests boundaries are still visible like the national park boundaries?
If this is the relevant discussion, is it close to being resolved?
https://github.com/gravitystorm/openstr … issues/603

Edit: I have now read all the discussion in the link and see steady progress is continuing toward a good outcome soon.

Last edited by nevw (2018-09-23 16:33:13)

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#37 2018-09-23 19:01:57

kocio
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From: Warszawa
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Re: OpenStreetMap Carto (default map on OSM.org)

I still plan to start rendering them. It just took some time to make research which proved that there's no clear mapping between them and natural reserves, so they can't be be unified, and after that there were a lot of other, more clear issues.

If you could do something with coding or testing, it would help a lot.

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#38 2018-10-01 19:20:14

kocio
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From: Warszawa
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Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

Tomasz-W (active OSM Carto contributor) diary entry "Make OSM-Carto brighter":

https://www.openstreetmap.org/user/Tomasz_W/diary/45047

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#39 2018-10-19 04:57:35

kocio
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From: Warszawa
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Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

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#40 2018-11-23 02:20:15

kocio
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From: Warszawa
Registered: 2013-09-04
Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

New release v4.17.0 is out with more changes than usually. Some of them are quite visible, like rendering natural areas from z5, dots for gastronomy objects on z17 or new icons for memorial subtags:

https://www.openstreetmap.org/user/kocio/diary/46993

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#41 2018-12-21 17:22:41

kocio
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From: Warszawa
Registered: 2013-09-04
Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

New release v4.18.0 is out (it will probably start to roll out on OSMF servers this night):

https://www.openstreetmap.org/user/kocio/diary/47284

Highlights include rendering healthcare tag scheme, changing natural=scrub color, changing landuse=allotments color and pattern, adding rendering for natural=cape and something special for the winter - rendering leisure=ice_rink. smile

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#42 2019-01-13 05:07:22

kocio
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From: Warszawa
Registered: 2013-09-04
Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

If anyone needs current set of low zoom OSM Carto tiles, Paul Norman offers them for download (from level 0 to 6, 8, 9 or 10):

http://legolas.paulnorman.ca/prerender/

https://lists.openstreetmap.org/piperma … 30488.html

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#43 2019-01-18 13:31:34

kocio
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From: Warszawa
Registered: 2013-09-04
Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

New release v4.19.0 is out and as always I suspect it will start to roll out on OSMF servers tonight:

https://www.openstreetmap.org/user/kocio/diary/47491

It adds rendering for boundary=protected_area, makes boundaries of all the protected areas less aggressive,  renders few icons for amenity=vending_machine, adds more barrier icons and (once again in a short time) changes allotments color and pattern - it's fixing few more problems than previous pattern and I hope it will stay for a long time. It includes also many more additional tweaks and fixes than usually.

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#44 2019-01-18 14:13:33

Peter Elderson
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From: Nieuwerkerk aan de IJssel
Registered: 2018-02-08
Posts: 1,069

Re: OpenStreetMap Carto (default map on OSM.org)

Thanks!


Grensfietser, Rome-wandelaar, lid Wandelwerkgroep Mooi Zuidplas

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#45 2019-01-19 06:49:17

nevw
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From: SE Queensland, Australia
Registered: 2013-04-11
Posts: 397

Re: OpenStreetMap Carto (default map on OSM.org)

Well done team. The boundary=protected_area looks great and one I have been keen to see.

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#46 2019-01-19 07:59:16

kocio
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From: Warszawa
Registered: 2013-09-04
Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

@nevw: We are discussing currently what features are missing on the map outside the Europe and in rural places, what would you propose?

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#47 2019-01-19 09:22:32

nevw
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From: SE Queensland, Australia
Registered: 2013-04-11
Posts: 397

Re: OpenStreetMap Carto (default map on OSM.org)

@kocio: for me, about the only problem is that the State Forestry boundaries need to be rendered.
The boundary becomes indistinguishable when the wooded areas, which normally extend beyond the SF boundary, are also mapped and this commonly occurs.
I thought this was fixed with the latest change to render boundary=protected_area, because I have been tagging them as relations, type=boundary, boundary=protected_area, landuse=forest, protection_title=State Forest as I feel that state managed forestry areas are resources-protected-areas mostly class 14 I guess and rarely a nature-protected-area class 6
https://wiki.openstreetmap.org/wiki/Tag … ected_area
But looking at how others map the state forests I see most don't map them as boundary=protected_area as I do so I am a bit uncertain in my thoughts for the moment.

I would like to see the landcover scheme rendered in due course https://wiki.openstreetmap.org/wiki/Landcover

I have mentioned this topic on the Talk.au (Australian talk group) to see if others have more to add regarding rendering deficiencies.

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#48 2019-01-19 12:36:01

kocio
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From: Warszawa
Registered: 2013-09-04
Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

Great! Please let us know here or in the proper ticket (if possible):

https://github.com/gravitystorm/openstr … ssues/3635

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#49 2019-02-15 13:21:25

kocio
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From: Warszawa
Registered: 2013-09-04
Posts: 3,276
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Re: OpenStreetMap Carto (default map on OSM.org)

New release (v4.20.0) is out, the most important things are progressive lightening major buildings, rendering aboriginal areas, dropping rendering of leisure=common and restoring missing oneway arrows for tracks and paths - here is a full announcement:

https://www.openstreetmap.org/user/kocio/diary/47716

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#50 2019-02-25 18:24:20

This Is A Display Name Desu
Member
Registered: 2018-11-19
Posts: 80

Re: OpenStreetMap Carto (default map on OSM.org)

Look at Un4VIyR.png, the Carto renderer's font used an incorrect glyph for the character "men" in the (Simplified) Chinese name of the city of Xiamen (the character above the mouse pointer in the screenshot)

Last edited by This Is A Display Name Desu (2019-02-25 18:29:42)

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