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#276 2014-08-13 09:24:33

Cactusbone
Member
Registered: 2013-06-11
Posts: 111

Re: Real time 3D map using WebGL

sync started again, but it's way too slow compared to what it should be.
I'm not sure it'll work by then, but i highly doubt it'll be in sync, event if back to its usual speed, due to the sheer amount of catch up to do. (usually when we get late, we can process like 2-3 times faster than basic time so it's about 6 to 13 days to catch, when it's fixed.
Still working on it though, i'll keep you posted

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#277 2014-08-13 12:22:47

marek kleciak
Member
Registered: 2010-10-11
Posts: 8,439

Re: Real time 3D map using WebGL

Is ist technically possible to render an small area?
It would be nice to show the people the results..

Last edited by marek kleciak (2014-08-13 12:26:22)

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#278 2014-08-13 12:30:10

Cactusbone
Member
Registered: 2013-06-11
Posts: 111

Re: Real time 3D map using WebGL

nope we're having problems with data synchronisation and it can only handle the world sad
sorry about that.

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#279 2014-08-13 12:32:14

marek kleciak
Member
Registered: 2010-10-11
Posts: 8,439

Re: Real time 3D map using WebGL

Understand.
Good luck, cactusbone!

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#280 2014-08-13 13:18:59

Tordanik
Moderator
From: Germany
Registered: 2008-06-17
Posts: 2,840
Website

Re: Real time 3D map using WebGL

@Marek: I could render that area on OSM2World Maps for you if you consider that a sufficient alternative. It would even be possible to update a few times during the event if the area is not too big.


OSM in 3D: OSM2World

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#281 2014-08-13 13:27:49

marek kleciak
Member
Registered: 2010-10-11
Posts: 8,439

Re: Real time 3D map using WebGL

Great!
Thank you Tordanik!
It ihe smallest city in Poland, Górzno ( http://www.openstreetmap.org/#map=19/53.19811/19.64478 )
What we need are pictures before mapping party (just now)
and the situation after finishing mapping: saturday 19.00 o´clock.

Is it possible?

Best regards,
Marek

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#282 2014-08-13 14:30:13

j3d
Member
Registered: 2013-05-07
Posts: 53

Re: Real time 3D map using WebGL

@marek: some color tags are invalid for magenta buildings http://opensciencemap.org/s3db/#scale=1 … lon=19.641

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#283 2014-08-13 14:36:22

marek kleciak
Member
Registered: 2010-10-11
Posts: 8,439

Re: Real time 3D map using WebGL

Thanks, j3d!
I know that: the buildings have placeholders for adding of right values. The mappers shoud add all color values with known syntax for whole city.
We will see. smile

And sure, we can use opensciencemap...

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#284 2014-08-13 14:58:45

Cactusbone
Member
Registered: 2013-06-11
Posts: 111

Re: Real time 3D map using WebGL

ok sync should be back to normal speeds.
I doubt it'll be in sync for your event so using OSM2World is a good idea smile

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#285 2014-08-22 09:12:30

Self-Perfection
Member
Registered: 2013-10-12
Posts: 117

Re: Real time 3D map using WebGL

It seems that sync is not working.

I do not see my recent changes on f4map. Even changes from 2014-08-09 are not shown.

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#286 2014-08-22 17:53:07

pyram
Member
Registered: 2012-06-16
Posts: 1,509

Re: Real time 3D map using WebGL

Self-Perfection wrote:

It seems that sync is not working.

Look at:

Cactusbone wrote:

...usually when we get late, we can process like 2-3 times faster than basic time so it's about 6 to 13 days to catch, when it's fixed...

Yesterday - I think - the last update was 2014-08-04 (difference 18 days), now it's 2014-08-06 18:39 (difference 17 days).

But: At 2014-08-10 the difference was only 13 days!

We have to wait patiently ;-)

Last edited by pyram (2014-08-22 17:54:24)

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#287 2014-08-27 07:05:52

marek kleciak
Member
Registered: 2010-10-11
Posts: 8,439

Re: Real time 3D map using WebGL

Still dead, and no information from f4.
neutral

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#288 2014-08-28 18:37:28

pyram
Member
Registered: 2012-06-16
Posts: 1,509

Re: Real time 3D map using WebGL

Not dead. Actually the last update is 2014-08-11 18:15 (difference 17 days).

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#289 2014-09-01 08:56:08

Cactusbone
Member
Registered: 2013-06-11
Posts: 111

Re: Real time 3D map using WebGL

sync was stuck the previous weekend, it's been steadily catching up since last monday, I'll keep monitoring it just in case smile

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#290 2014-09-01 10:05:22

marek kleciak
Member
Registered: 2010-10-11
Posts: 8,439

Re: Real time 3D map using WebGL

Cactusbone,
may I use screenshot from f4 in one newspaper publication?
Of course, I will name the source.

Over,
Marek

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#291 2014-09-01 11:27:37

Cactusbone
Member
Registered: 2013-06-11
Posts: 111

Re: Real time 3D map using WebGL

Sure thing, as long as the screenshot contains both f4 & osm contributors informations
something like :
©F4map & OpenStreetMap contributors

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#292 2014-09-01 11:52:28

marek kleciak
Member
Registered: 2010-10-11
Posts: 8,439

Re: Real time 3D map using WebGL

Exactly this. Sure, I´ll do it.
Thanks.
Marek

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#293 2014-09-02 10:22:09

KVLA-HRO-Mei
Member
Registered: 2014-08-27
Posts: 80
Website

Re: Real time 3D map using WebGL

Would be nice to see updated data from f4. AFAIK the pro of the JS processing is that the updates appear soon and dont require any server processing?


(Kataster-, Vermessungs- und Liegenschaftsamt der Hansestadt Rostock - Matthias Meißer - privat als Nutzer:!i!)

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#294 2014-09-30 09:19:18

Asztalos Attila Oszkár
Member
Registered: 2014-05-13
Posts: 18

Re: Real time 3D map using WebGL

Just curious - is there a particular reason the F4 map stopped catching up for more than a week now, staying consistently 5 days behind the current state...?

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#295 2014-09-30 09:51:16

Self-Perfection
Member
Registered: 2013-10-12
Posts: 117

Re: Real time 3D map using WebGL

I have set up graph of F4 map delay from realtime. Looks like most of the time catches up pretty fast, but sometimes got stuck.
Graph of F4 map sync delay for past week

Last edited by Self-Perfection (2014-10-28 23:20:52)

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#296 2014-10-02 10:06:18

Cactusbone
Member
Registered: 2013-06-11
Posts: 111

Re: Real time 3D map using WebGL

our server lost internet connection this weekend, and got stuck on sync when it got back, hence the lost day in sync.
our sync got way slower than it uses to be, I'll try to work on it when I have time, but hopefully we'll be in sync by then !

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#297 2014-10-06 08:48:43

Cactusbone
Member
Registered: 2013-06-11
Posts: 111

Re: Real time 3D map using WebGL

yeah ! finally back in sync !

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#298 2014-11-09 00:33:42

Asztalos Attila Oszkár
Member
Registered: 2014-05-13
Posts: 18

Re: Real time 3D map using WebGL

The server seems to have crashed - it's falling behind about one hour per hour... smile

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#299 2014-12-09 13:59:56

marek kleciak
Member
Registered: 2010-10-11
Posts: 8,439

Re: Real time 3D map using WebGL

Suggestion: Show on your page "3D model of the week". I think, it could be a nice motivation for the mapper. wink

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#300 2014-12-10 09:02:11

marek kleciak
Member
Registered: 2010-10-11
Posts: 8,439

Re: Real time 3D map using WebGL

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