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#1 2015-07-11 23:52:49
- ak33056
- Member
- Registered: 2011-11-07
- Posts: 22
Set a non existing t and the value of a variable in mkgmap ??
Hi,
two basically question in rendering maps with mkgmap and using own styles:
1. How can I set a non existing tag to the value of a variable?
Example: place=* & ( name!=* ) {set name=variable_name} # Code in 'polygons' file
2. Is it posible to set the 'variable_name' in other style files (like pois, lines ore relations)?
I hope anybody can help me.
Best regards
ak 33056
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#2 2015-07-12 09:02:21
- ligfietser
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- Registered: 2008-10-09
- Posts: 5,353
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Re: Set a non existing t and the value of a variable in mkgmap ??
1. How can I set a non existing tag to the value of a variable?
Example: place=* & ( name!=* ) {set name=variable_name} # Code in 'polygons' file
I'm not sure what you mean by variable name.
You can set a non existing tag by {add key=value} in point, lines or polygon files. You can also use {set key=value2} if key=value exists.
See for more info http://www.mkgmap.org.uk/doc/pdf/style-manual.pdf
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#3 2015-07-12 10:09:29
- ak33056
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- Registered: 2011-11-07
- Posts: 22
Re: Set a non existing t and the value of a variable in mkgmap ??
'variable_name' is simply the name of the variable.
Once again:
Is it possible to replace the value of an existing tag with the value of a variable named 'variable_name'?
Thanks
ak 33056
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#4 2015-07-12 10:49:40
- ligfietser
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- Registered: 2008-10-09
- Posts: 5,353
- Website
Re: Set a non existing t and the value of a variable in mkgmap ??
This is very confusing, are you looking for an existing or non existing tag?
Can you give an example what you want?
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