3 then 4 then 2 then 1
Hi Oliver, could You explain it again with other words?
Under Your 5 I understood 3
Under 3, you are still talking about "textures", which could still be small images used to cover the walls of the building. These could be "picked" from a photo of the building, but we wouldn't be using the whole photo to cover the face of the building. That is the difference I meant between 3 and 5. If/when this gets written up in the wiki, we should reorder these to go from simplest / most general to hardes / most specific.
You´re wright. We have to make difference between repeatable small textures ("seamless" textures and phototextures)
"phototexture" means: unique pict (prepared photo) without repeating per each facade.
If possible to You - lets´c come togeteher on the weekend to sketch up the specification/description for the wiki.
Absolutely cool: Freeware - http://www.mkupaj.skyraster.com/lens/application_d.html
It hepls to make lens distortion correction - important step in the process of seamless texture making.
No photoshop more necessary
Because of many textures I did a new wiki subpages: